STAGE 1 –
Pistols: | Loaded with 5 rounds each, holstered with hammer down on an empty chamber. |
Rifle: | Loaded with 10 rounds, staged safely with action closed on an empty chamber and hammer down. |
Shotgun: | Open and empty, staged safely with 4+ rounds on person. |
Start: |
Gun order is shooter’s choice, except that the rifle cannot be last. Shooter starts behind Table 1 or 2 with hands relaxed at sides. |
Shooter signifies ready by saying the line: “You’re all goin’ down!” |
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Pistols: |
Draw pistols in accordance with your category and engage the pistol plate rack from Table 1 from either direction. You can take up to 10 shots to knock the 5 plates down. After the 5 plates are down, dump any remaining rounds on any of the static pistol targets. A plate left standing or a miss on a static target counts as a miss. Holster empty pistols. |
Rifle: |
Retrieve the rifle and engage the rifle plate rack from Table 2. You can take up to 10 shots to knock the 5 plates down. After the 5 plates are down, dump any remaining rounds on any of the static rifle targets. A plate left standing or a miss on a static target counts as a miss. Make rifle safe. |
Shotgun: |
Retrieve the shotgun. From Table 2, engage the shotgun targets in any order until down. Make shotgun safe. |
When finished shooting, retrieve guns and proceed to the unloading table. |
STAGE 2 –
Pistols: | Loaded with 5 rounds each, holstered with hammer down on an empty chamber. |
Rifle: | Loaded with 10 rounds, staged safely with action closed on an empty chamber and hammer down. |
Shotgun: | Open and empty, staged safely with 4+ rounds on person. |
Start: | Gun order is shooter’s choice, except that the rifle cannot be last. Shooter starts behind Table 1 or 2 with strong hand pointing at first target you will engage. |
Shooter signifies ready by saying the line: “Hold it right there!” | |
Pistols: | Draw pistols in accordance with your category and engage the four static pistol targets from Table 1 with a Lawrence Welk sweep. That is: one on P1, two on P2, three on P3, and four on P4 (P1, P2-P2, P3-P3-P3, P4-P4-P4-P4.) Holster empty pistols. |
Rifle: | Retrieve the rifle and engage the four static rifle targets from Table 2 with a Lawrence Welk sweep. That is: one on R1, two on R2, three on R3, and four on R4 (R1, R2-R2, R3-R3-R3, R4-R4-R4-R4.) Make rifle safe. |
Shotgun: | Retrieve the shotgun. From Table 2, engage the shotgun targets in any order until down. Make shotgun safe. |
When finished shooting, retrieve guns and proceed to the unloading table. |
STAGE 3 –
Pistols: | Loaded with 5 rounds each, holstered with hammer down on an empty chamber. |
Rifle: | Loaded with 10 rounds, staged safely with action closed on an empty chamber and hammer down. |
Shotgun: | Open and empty, staged safely with 4+ rounds on person. |
Start: | Gun order is shooter’s choice, except that the rifle cannot be last. Shooter starts behind Table 1 or 2 with hands on hips. Shooter signifies ready by saying the line: “I don’t take that from anyone!” |
Pistols: | Draw pistols in accordance with your category and engage the pistol targets from Table 1 by alternating between the plate rack and any one (or more) of the static pistol targets for 10 rounds. Shooter can start with either the plate rack or a static target. (Example: Plate1-P2, Plate 2-P2, Plate3; P3-Plate4, P3-Plate5, P3.) A miss on a static target or a plate left standing is a miss. Holster empty pistols. |
Rifle: | Retrieve the rifle and engage the rifle targets from Table 2 by alternating between the plate rack and any one (or more) of the static rifle targets for 10 rounds. Shooter can start with either the plate rack or a static target. (Example: R2-Plate1, R2-Plate 2, R2-Plate3, R2-Plate4, R2-Plate5.) A miss on a static target or a plate left standing is a miss. Make rifle safe. |
Shotgun: | Retrieve the shotgun. From Table 2, engage the shotgun targets in any order until down. Make shotgun safe. |
When finished shooting, retrieve guns and proceed to the unloading table. |
STAGE 4 –
Pistols: | Loaded with 5 rounds each, holstered with hammer down on an empty chamber. |
Rifle: | Loaded with 10 rounds, staged safely with action closed on an empty chamber and hammer down. |
Shotgun: | Open and empty, staged safely with 4+ rounds on person. |
Start: |
Gun order is shooter’s choice, except that the rifle cannot be last. Shooter starts behind Table 1 or 2 with strong hand shading eyes. |
Shooter signifies ready by saying the line: “If I can see ‘em I can hit ‘em!” |
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Pistols: |
Draw pistols in accordance with your category and engage the pistol targets from Table 1 with a Poverty sweep. That is: P1-P2-P3-P4, P2-P3-P4, P3-P4, P4. (Example for non-Gunfighters: P1-P2-P3-P4-P2; P3-P4-P3-P4-P4.) Holster empty pistols. |
Rifle: |
Retrieve the rifle and engage the rifle targets from Table 2 with a Poverty sweep. That is: R1-R2-R3-R4, R2-R3-R4, R3-R4, R4. Make rifle safe. |
Shotgun: |
Retrieve the shotgun. From Table 2, engage the shotgun targets in any order until down. Make shotgun safe. |
When finished shooting, retrieve guns and proceed to the unloading table. |
STAGE 5 –
Pistols: | Loaded with 5 rounds each, holstered with hammer down on an empty chamber |
Rifle: | Loaded with 10 rounds, staged safely with action closed on an empty chamber and hammer down. |
Shotgun: | Open and empty, staged safely with 4+ rounds on person. |
Start: |
Gun order is shooter’s choice, except that the rifle cannot be last. Shooter starts behind Table 1 or 2 with hands poised over pistol, or pistols, or rifle, or shotgun. Shooter signifies ready by saying the line: “Fill your hand!” |
Pistols: |
Draw pistols in accordance with your category and engage the pistol targets from Table 1 by engaging each of the four static pistol targets in a sweep from either direction, then the plate rack from either direction, then any static pistol target if there is a 10th round left over. (Example: P1-P2-P3-P4, Plates 5-4-3-2-1, P2.) A miss on a static target or a plate left standing is a miss. Holster empty pistols. |
Rifle: |
Retrieve the rifle and engage the rifle targets from Table 2 by engaging each of the four static rifle targets in a sweep from either direction, then the plate rack, then any static rifle target if there is a 10th round left over. A miss on a static target or a plate left standing is a miss. Make rifle safe. |
Shotgun: |
Retrieve the shotgun. From Table 2, engage the shotgun targets in any order until down. Make shotgun safe. |
When finished shooting, retrieve guns and proceed to the unloading table. |
STAGE 6 –
Pistols: | Loaded with 5 rounds each, holstered with hammer down on an empty chamber. |
Rifle: | Loaded with 10 rounds, staged safely with action closed on an empty chamber and hammer down. |
Shotgun: | Open and empty, staged safely with 4+ rounds on person. |
Start: |
Gun order is shooter’s choice, except that the rifle cannot be last. Shooter starts behind Table 1 or 2 with hands relaxed at sides. |
Shooter signifies ready by saying the line: “This one’s for Double Diamond” |
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Pistols: |
Draw pistols in accordance with your category and engage the static pistol targets from Table 1 with a Double-Tap sweep from either direction, then engage the Diamond with two shots. (Example: P1-P1, P2-P2, P3-P3, P4-P4, Diamond, Diamond.) Each hit on the Diamond scores a 5 second bonus. A miss on the Diamond incurs no penalty. Holster empty pistols. |
Rifle: |
Retrieve the rifle and engage the static rifle targets from Table 2 with a Double-Tap sweep from either direction, then engage the Diamond with two shots. (Example: R4-R4, R3-R3, R2-R2, R1-R1, Diamond, Diamond.) Each hit on the Diamond scores a 5 second bonus. A miss on the Diamond incurs no penalty. Make rifle safe. |
Shotgun: |
Retrieve the shotgun. From Table 2, engage the shotgun targets in any order until down. Make shotgun safe. Note: The minimum time you can score on this stage is one second. |
When finished shooting, retrieve guns and proceed to the unloading table. |